Patricia Hernandez, in an examination of the furry fandom, stated Lucario was the most popular Pokémon for the subset dedicated to the franchise’s characters.[45] Meanwhile, the Pokémon has also been cited as one of the most frequently utilized in erotic works by the fandom and furry pornography,[46] with a June 2023 study of such content on Rule 34 websites, such as e621, Rule 34.xxx, and Sankaku Channel, noting a significantly higher volume of material compared to characters from most other franchises, and the highest of characters from the Pokémon franchise as a whole.
Lopunny’s at 18k, so closely tied with Vaporeon. Pikachu has 22k tho, same as Eevee. Of the eeveelutions, Umbreon (24k) and Sylveon (20k) are more, uh, “famous” than waterfox. On a different franchise, Renamon (31k) carries nearly half of Digimon (72k) on its back.
Palworld’s total “fame” sits at only 6.7k, quite ironic considering Lovander 😆
Most of the starters for like the last four generations are basically fursonas. It’s tragic. I’ve been a Pokemon fan since the nineties but I’m losing interest.
What made me lose interest is how dead the games feel. I’m impressed how they made the world more open and somehow made it feel so empty. Towns have barely any personality, and the routes are just designed to wonder around aimlessly in.
Don’t even get me started on the permanent xp share, constant hand holding, and lack of any real puzzles.
I still think Gold/Silver/Crystal was the actual peak in terms of world design/mon design/storyline/characters, but I’m 100% willing to admit that could be my own particular age bracket of nostalgia talking.
I do like some of the additional/revised gameplay mechanics from later games… team battles, weather, held items, that kind of stuff makes the games meaningfully more complex, as well as more detail and structure given to how breeding and heritability actually work.
But a lot of the more… closer to current day stuff bssically just seems entirely like a gimmick that isn’t very well systemically thought out.
Oh no.
That’s … that’s too humanoid.
I’m sorry you were made this way Braixen, the internet is not safe for you.
Yep. It has one of the highest number of r34 results of any pokemon.
Missing some 2k 😏
That’s impressive. Who got the most of them?
Lucario. Even mentioned on their Wikipedia page:
https://en.wikipedia.org/wiki/Lucario
I’d suppose Guardevoir or Vaporeon
Gardy is currently at 24k, Vaporeon at 18k. Lucario got 37k
Honestly I didn’t expect lucario to be so high. Also I forgot lopunny but I guess it won’t come close to lucario
Lopunny’s at 18k, so closely tied with Vaporeon. Pikachu has 22k tho, same as Eevee. Of the eeveelutions, Umbreon (24k) and Sylveon (20k) are more, uh, “famous” than waterfox. On a different franchise, Renamon (31k) carries nearly half of Digimon (72k) on its back.
Palworld’s total “fame” sits at only 6.7k, quite ironic considering Lovander 😆
Don’t make this poor soul search all 1,025 pokemon on there
There’s 1028 now
I was never a fan of counting those from games that haven’t released yet. When we can see their pokedex entries they count.
But they do technically exist even if we don’t have any other info yet. And the r34 community probably doesn’t care either
Most of the starters for like the last four generations are basically fursonas. It’s tragic. I’ve been a Pokemon fan since the nineties but I’m losing interest.
What made me lose interest is how dead the games feel. I’m impressed how they made the world more open and somehow made it feel so empty. Towns have barely any personality, and the routes are just designed to wonder around aimlessly in.
Don’t even get me started on the permanent xp share, constant hand holding, and lack of any real puzzles.
The older games still hold up at least. I’ve been playing through Emerald again and it’s been a lot of fun.
There’s also quite a few good ROM hacks out there too.
I really enjoyed pokemon Lazarus. The challenge mode is actually challenging
I still think Gold/Silver/Crystal was the actual peak in terms of world design/mon design/storyline/characters, but I’m 100% willing to admit that could be my own particular age bracket of nostalgia talking.
I do like some of the additional/revised gameplay mechanics from later games… team battles, weather, held items, that kind of stuff makes the games meaningfully more complex, as well as more detail and structure given to how breeding and heritability actually work.
But a lot of the more… closer to current day stuff bssically just seems entirely like a gimmick that isn’t very well systemically thought out.
Yup, and they didn’t even try to hide it. The etymology is literally bra + vixen (female fox)