• SSTF@lemmy.world
    link
    fedilink
    arrow-up
    1
    ·
    edit-2
    1 year ago

    I suppose it would be an extreme game design challenge, but I would play more evil characters if I didn’t have to play as “stupid evil”.

    I want to be a manipulative monster who preys on trust. Of course I’m not going to punch the begger in broad daylight in front of everyone. I want chat him up, gain his trust, and give him a drink laced with medical alcohol so I can then steal his pocket change.